Home

-About Josh-

I’m a Video Game Sound Designer from The High Peak District, England. My Sound Design approach favours detailed beauty through organic simplicity. From the punchy explosion of a tank shell to the delicate shimmering of a forest, I aim to represent some form of beauty in every single sound I create.

I started as a diverse musician, specialising in Composition and Songwriting. However, my obsession with weaving textural sounds in with my music soon led me to the creative storytelling of textural Soundscapes. This led me to what took up much of my childhood – video games. Since then, I have worked on many game sound projects and I continue to create new redesigns when I get the chance.

With over 10 years experience in Sound, multiple game credits, a BA Music & Sound Design Degree, and a nomination for the 2024 Cloud Imperium Games Award, I still yearn to tell a story through my sound design – whatever that story may be.

-Gallery-